Roland Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear tan tank tops with violet pants. His golden hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roland's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Antagonistic. Bonds: Poor, Guardian, Adventurer. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp.
Bertram Branson, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear blue tank tops with brown pants. His black hair is thinning but still full. His face is scarred and worn.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. Some 5 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Passionate. Flaws: Ugly. Bonds: Military, Nature, In love. Occupation: Fletcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp. Freshwater pearl (12 gp). Chalcedony (70 gp). Bloodstone (70 gp). White pearl (150 gp). 1 Minor magic item.
Roger Browning, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long chestnut hair kept up in a rat tail. His eyes are gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 2000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Jocelyn Marlee, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fancy grey suit. His blonde hair is knotted and matted. His violet eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Jocelyn was born with his mother's beautiful face. After coming to the age of reason, Jocelyn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Impulsive, Antagonistic, Secretive. Bonds: Attractive, Job. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Aldous Darlington, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length red hair. His gray eyes peer out from beneath his broad brown hat.
Personality: This man loves poetry and to teach people poetry more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He has never given up on his poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Artistic, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
