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Roland Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a pastel suit. He has brown hair. He has violet eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Poor, Nature. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Roland Lindsay, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Barney, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered scimitar and tarnished halberd as well. His red hair is long and unkept. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Randal studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and he's in love

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Has a crush. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Randal Barney, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. Silver pearl (40 gp). Freshwater pearl (10 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a violet cloak and cross-gartered white stockings, marred by chocolates. His red hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of gnolls once and for all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Enemies, Military, Religious. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Patrick Staurheim, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theodoric Reid, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and grey handkerchief worn on his left side. He carries with him a set of falchions, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his blonde hair up. He has a dull look in his gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Junk Dealer, Theodoric learned a great deal about his mother's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theodoric's homeland. Theodoric decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Mayor again; and further expansion of business

Ideals: Fighting, Passionate. Flaws: Antagonistic. Bonds: Mentor, Job, Immigrant. Occupation: Junk Dealer

Voice: Speaks in third person

Attributes [hide]

Theodoric Reid, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theodoric Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with tan lining and desert motifs, he is not a threatening figure. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Cartwright, Theodoric learned a great deal about his mother's area of expertise. He worked as a nervous Cartwright and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Disease. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Theodoric Hadleigh, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 8 (-1)16 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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