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NPC Generator

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Advanced [show]


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Baker. His moppish chestnut hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Reynard was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Baker. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and to be a glassblower again

Ideals: Justice. Flaws: Shy. Bonds: Job, Attractive, Criminal record. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reynard Marley, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Citrine (70 gp). Coral (80 gp). Amethyst (80 gp). 1 Hourglass. 1 Masterwork manacles. 1 Disguise kit.


Social Check DCs


Lance Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is matted, messy, and big. His hazel eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with painting.

History: Born to a Spy, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his painting dream.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Impeccable, Artistic. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Lance Staurheim, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Ernest Tinley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He has styled his chestnut hair well, parting it to the right. He has a dull look in his hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ernest's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and expand his business

Ideals: Impeccable. Flaws: Ugly, Mundane, Antagonistic. Bonds: Job. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Ernest Tinley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Eye agate (12 gp). Amber (110 gp). 1 Banded mail.


Social Check DCs


Aldous Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight tan one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Aldous Brandon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Weston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is still thick. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.

History: Born in the west his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, Slave. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Theobald Weston, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp.


Social Check DCs

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