Adam Royal, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He wears his silver hair up in a very large beehive style do. His blue eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. Adam was born on a far western desert where he grew up under the tutelage of his father, an expert Soapmaker. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Soapmaker
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
Gerard Morton, Male Human [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple tan line shooting up and back down, and carries sais. His white hair has been sun bleached extensively. His fierce green eyes like to dwell on things.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Gerard studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Hedonist, Disease. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp.
Norman Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: He was raised in a island tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Mason and was forced into it by his family; and regain custody of his son
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Nature, Family. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon.
Clerebold Payton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a grey suit, black shirt, and blue tie. His red hair is cut short. His amber eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: To unite with his sister; and regain custody of his daughter
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 3 Antitoxin. 3 Holy water. 6 Acid flasks.
Kyle Acton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple brown robe with green stripes complete with hood. He keeps his silver hair in a pixie cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Kyle will drive conversation. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Cook
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. Silver comb with moonstones (500 gp). A roughly beaten golden orb (110 gp). Black velvet mask with numerous citrines (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!
