Don Chester, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man is well dressed, but even with his fine clothing he looks run-down. He keeps his black hair in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.
History: He got into the Crown-heir business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has achieved small success as a Crown-heir.
Motivation: Expand his business; and to be a assassin again
Ideals: Athletic, Joker. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Black pearl (400 gp).
Reynard Ansley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with painting.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Artistic. Flaws: Disease. Bonds: Military, Job, Adventurer. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Adam Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has moderate length brown hair. He is baby faced.
Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered writing. He moves from town to town, unable to find a place to settle.
Motivation: He's attracted to the PC; and he's in love
Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Wymar Marlee, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is generally shirtless and showing off his tattooed chest. His hair is chestnut and very short. He wears large thick round spectacles.
Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Poor, Military, Family. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. Chalcedony (50 gp). Azurite (14 gp). Black pearl (1600 gp). Red garnet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Dustin Kimberly, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a slight overbite and is overall scrawny. He wears a feathered hat to cover his moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Dustin was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Antagonistic. Bonds: Enemies, Job, Debt. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
