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NPC Generator

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Advanced [show]


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a blue coat with green slacks. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is black and very short. His eyes are brown and beady.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Criminal record, Rich. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Deighton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 18 (+4)16 (+3)
Skills Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red trousers with green and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.

Motivation: Many orcs want him driven away; and seeks redemption

Ideals: Logical. Flaws: Mundane. Bonds: Job, Criminal record, Enemies. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Hugh Tickle, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear flannel. He is tall, broad shouldered and powerfully built. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Aldous was left his mother's suit of armor and trained in its use and care. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants revenge against dire rats; and an old rival family wants him found

Flaws: Disease. Bonds: Family, Military, Adventurer, Enemies. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Aldous Hampton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 cp.


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tattered old clothes. His auburn hair is styled in orderly dreadlocks. He has green eyes and a brown hat with a red feather.

Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Acton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Justin Enfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears violet painted combat armor at almost all times. He has a hunchback. His blonde hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Justin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and to end his boredom

Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Justin Enfield, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Alexandrite (600 gp). Rose (70 gp). Black pearl (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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