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Advanced [show]


Lance Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a small bristly mustache and wavy silver hair. He wears large thick round spectacles.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Lance was born in the north. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants his loneliness to end; and seeks redemption

Ideals: Extrovert, Logical, Persistence. Bonds: Criminal record, Has a crush. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Lance Clinton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Roland Payton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the south, but his parents moved at a very young age to the east. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Job, Family, Immigrant. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Roland Payton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Stanton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries bastard swords. His golden hair is kept up in a ponytail inside a broad hat. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father

Ideals: Fighting. Flaws: Insane, Fearful, Mundane. Bonds: Family. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Stanton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 18 (+4)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Passionate, Logical. Flaws: Insomniac. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Wymar Camden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Map Maker uniform. He has shaved his head bald. His eyes are likewise violet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is harsh and unforgiving.

History: Percival was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Enemies, Adventurer. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Percival Willoughby, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 12 (+1)6 (-2) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 38000 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item.


Social Check DCs

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