Manfred Weld, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, he is not a threatening figure. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Sage profession.
History: He got into the Weaver business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Further expansion of business; and wants to raise his children well
Flaws: Antagonistic, Ugly, Mundane. Bonds: Job, Family. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Godfrey Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor, Family. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
William Tatum, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long golden hair is drawn into a two foot long braid. His amber eyes peer out from beneath his Stetson white hat.
Personality: Always inclined to offer people food he seems plenty friendly. He can't help but pocket interesting objects he comes across
History: He was raised in a plains tribe. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.
Motivation: He desires power and/or immortality; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Addict. Bonds: Criminal record, Nature, Adventurer. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 4000 cp.
Norman Kitchur, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of clubs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair is greasy and uncared for. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Norman reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Heavy wooden shield.
Ernest Mitchell, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is auburn and curly. His brown unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Layabout, but he got bored and became a Tailor. He has set out to sabotage the competition.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Flaws: Disease, Depressed, Mundane. Bonds: Job, Family. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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