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Advanced [show]


Clerebold Colby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is thinning but still full. His thin eyebrows rest above his beady blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Clerebold Colby, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, green cloak. His tied-back hair is brown. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Rich, Immigrant, Has a crush. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Rolf Altham, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Trollope, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He has wavy silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north his family was never financially stable. Drogo was born on a far northern desert where he grew up under the tutelage of his mother, an expert Seamstress. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and to end his boredom

Flaws: Mundane, Fearful, Addict. Bonds: Poor, Immigrant, Job. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Drogo Trollope, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Obsidian (16 gp). Eye agate (16 gp). Silver pearl (40 gp).


Social Check DCs


Peter Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Peter was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has worked as a Junk Dealer like his father before him.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Military, Job. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Peter Lindsey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Solomon Washington, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His white hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Attractive, Immigrant, Job. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Solomon Washington, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)10 (+0) 9 (-1)16 (+3)
Skills Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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