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Advanced [show]


Adam Snape, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is heavily combed to the right. This amber eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with writing.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adam's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Family, Adventurer. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Snape, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)6 (-2) 15 (+2)17 (+3)
Skills Nature +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears grey painted combat armor at almost all times. He keeps his long chestnut hair kept up in a rat tail. His ears are large.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Norman Hailey, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Deep blue spinel (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair, while still mostly auburn, has prominent grey streaks. His fierce gray eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the old dungeon and found the beat up club and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Greedy. Bonds: Nature, Adventurer. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Cory Ramsey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 8 (-1)16 (+3)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears a white tunic with tan highlights, and long white pants that bunch up around his shoes. He is muscular with a powerful set of arms. His chestnut hair is kept up in a ponytail inside a small hat. His green eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 8 years old his parents immigrated from the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is terrified, and will act out of fear; and he has decided he is irredeemable

Flaws: Forgetful, Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Theodoric Kensley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2600 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Robert Langdon, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.

History: Robert was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Server. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Poor, Job. Occupation: Server

Voice: Low range voice

Attributes [hide]

Robert Langdon, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 9
Languages Common, Aquan, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 20000 cp.


Social Check DCs

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