Roland Trollope, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right leg appears badly burned and disfigured. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Roland is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He got into the Miller business at a young age. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: He has passion for adventuring and risk; and to get a good night's sleep
Flaws: Insomniac. Bonds: Adventurer, Job, Family. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 47000 sp. Blue quartz (4 gp). Golden pearl (40 gp). Tourmaline (40 gp). Red garnet (40 gp). 1 Minor magic item.
William Yeardley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His hair, while still mostly white, has prominent grey streaks. He has gleaming, smiling hazel eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the east, but his parents moved at a very young age to the north. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Immigrant, Slave. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Ernest Tindall, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy white beard and wild white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.
History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Ugly, Addict, Fearful. Bonds: Rich. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1900 sp.
William Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a very tight haircut. His eyes are a pleasant amber.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful slaver made him what he is. After coming to the age of reason, William took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To unite with his sister; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Poor, Mentor, Enemies, Family. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Adam Harley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, black, dusty cloak. He wears his chestnut hair up in a very large beehive style do. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Military, Rich, Family. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Eye agate (9 gp). Azurite (9 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
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