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NPC Generator

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Advanced [show]


Drogo Cromwell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, pastel, dusty cloak. His white hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Painter job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Passionate, Logical. Bonds: Attractive, Rich, Job, Religious. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Drogo Cromwell, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)17 (+3) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.


Social Check DCs


Anthony Langston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a green hat with a red feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: Born to a Architect, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: Regain custody of his son; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Selfish, Insane. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Anthony Langston, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 6 (-2)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


John Addington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His brown hair is cut short with large spiked bangs in the front. He has a dull look in his brown eyes.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality.

Ideals: Extrovert, Fighting. Bonds: Family, Adventurer. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

John Addington, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Golden yellow topaz (1200 gp). Smoky quartz (50 gp). Rhodochrosite (9 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Kody Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Stableman and found it very stressful. He then took over the family business and is one of the better Stableman for hire.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Athletic. Flaws: Racist, Addict, Disease. Bonds: Attractive, Job. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Kody Sheldon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 16 (+3)9 (-1)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Lapis lazuli (8 gp).


Social Check DCs


Randal Holton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 18th year, his parents were killed by a brigands raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Enemies, Religious. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Randal Holton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 5 (-3)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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