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NPC Generator

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Advanced [show]


Cory Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his auburn hair. His eyes are likewise blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: Cory was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Antagonistic, Selfish. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Cory Yeardley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Manfred Weld, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 5 years old his parents immigrated from the north. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Soapmaker

Voice: Speaks with a cold

Attributes [hide]

Manfred Weld, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)13 (+1) 5 (-3)13 (+1)
Skills Intimidation +3, Medicine -1
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair, when down, is lengthy. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: He's attracted to the PC.

Bonds: Poor, Attractive, Has a crush, Family, Immigrant. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Odo Garfield, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Bertram Byron, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his auburn hair in a pixie cut. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: He was raised in a island tribe. In his 10th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his music dream.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Byron, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)7 (-2) 12 (+1)15 (+2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp. Cloth of gold vestments (150 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Alex Brixton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown Stetson hat and brown clothes. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a pixie cut. He has several tiny ruby earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Alex lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Family, Adventurer, Has a crush. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Alex Brixton, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Healer’s kit. 1 Silk rope.


Social Check DCs

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