Peter Brandon, Male Human [Permalink]
Personal [hide]
Description: A 5'4" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Dyer, Peter learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Dyer like his father before him.
Motivation: To be a Doctor again; and revenge
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Enemies. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Dustin Branson, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller father left him crippled. He hasn't been sleeping well lately.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Flaws: Depressed, Disease, Insomniac. Bonds: Criminal record. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Frederick Thornton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man is typically in his Layabout uniform. He keeps his golden hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Selfish. Bonds: Job, Rich. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Everard Darlington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his golden hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Performer. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Brewer, but he got bored and became a Performer. He has worked as a Performer like his father before him.
Motivation: Wants to open a new tavern.
Flaws: Insomniac, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 3 (-4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Amber (60 gp). Blue sapphire (900 gp).
Miles Prescott, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His golden hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Barrister business at a young age. He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp.
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