Odo Stansfield, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is heavily combed to the left. His eyes, though not visible through his cowl, are amber.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
Ernest Branson, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his silver hair. His fierce amber eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive, Rich. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30000 sp.
Kody Brent, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He wears silk and lounges about seductively. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom.
Flaws: Mundane, Antagonistic, PTSD. Bonds: Attractive, In love. Occupation: Bather
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 6 (-2) | 9 (-1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Chad Birkenhead, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he very much looks the part of a Shoemaker. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born several months after his mother was called into army service. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business.
Ideals: Disciplined. Bonds: Job, Family, Military, Adventurer. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Star rose quartz (70 gp). Red spinel (150 gp).
Kody Marley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears baggy green pantaloons and a tan scarf. His whole body is exceptionally muscular. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Kody hails from a village terrorized by goblins. His psionic abilities were realized during a raid on his village. He left for the north, certain he would find work there.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family, Enemies. Occupation: Laborer
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 sp.
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