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Advanced [show]


Thomas Gresham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His hair is golden and curly. His amber eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Banker again; and further expansion of business

Ideals: Fighting, Impeccable, Gifted. Bonds: Military, Adventurer, Job. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Thomas Gresham, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his red robe. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Architect again.

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Rich, Job. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Dustin Davenport, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Simon Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with wide-brimmed hat. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying brother.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Melancon, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Anthony Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He has shaved his head bald. He has violet eyes and a white hat with a blue feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anthony Ryland, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)7 (-2) 7 (-2)15 (+2)
Skills History +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Climber’s kit.


Social Check DCs


Odo Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear yellow clothing when he does not wear armor. His hair is white and curly. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He became a Bowyer soon after.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Lazy. Bonds: Rich, Job. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Odo Weston, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran, Auran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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