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NPC Generator

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Wymar Riley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To unite with his sister; and he seems to be bored by most things

Ideals: Joker. Flaws: Mundane. Bonds: Family, Rich. Occupation: Performer

Voice: American accent

Attributes [hide]

Wymar Riley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Weston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear blue clothing when he does not wear armor. His tied-back hair is auburn. His ears are large.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Pacifist, Professionalism. Flaws: Ugly, Disease. Bonds: Family. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Weston, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adam Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft yellow waves gently in the breeze. He has a penchant for wearing a ring with an oversized opal on his left hand. His red hair and beard is wavy and long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sailor mother left him crippled. He hasn't been sleeping well lately.

Motivation: Wants his loneliness to end; and to get a good night's sleep

Flaws: Insomniac, Disease. Bonds: Rich, Has a crush. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Adam Tickle, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 10 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 45000 sp. 3 Tanglefoot bags.


Social Check DCs


Norman Badger, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses like a well dressed Marshal does. His tied-back hair is white. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Marshal business at a young age. He worked as a nervous Marshal and found it very stressful. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Job, Adventurer, Religious. Occupation: Marshal

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Badger, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 6 (-2)16 (+3)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Wharton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tan leather gloves, a tan jacket, and tight pants. His brown hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Priest. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and many dire rats want him driven away

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Trey Wharton, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 30 pp.


Social Check DCs

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