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NPC Generator

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Advanced [show]


Guy Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. With bright chestnut hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family.

Ideals: Fighting. Flaws: Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Guy Rowley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Stanley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His clothes are grease stained in places. He has wavy silver hair. His eyes are a pleasant amber.

Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 6 years old his parents immigrated from the north. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Human people; and he has passion for adventuring and risk

Flaws: Racist, Forgetful. Bonds: Poor, Immigrant, Adventurer. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Randal Stanley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Eye agate (4 gp). White pearl (60 gp). Silver pearl (60 gp). 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Nicholas Van Es, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Immigrant, Enemies. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Nicholas Van Es, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Eye agate (7 gp).


Social Check DCs


Alexandre Chatham, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. His brown hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Alexandre was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Cynical. Bonds: Poor, Immigrant, Attractive. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Alexandre Chatham, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy silver hair. His amber eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Enemies, Slave. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Theodoric Gracey, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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