Gunter Tinley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His right leg appears badly burned and disfigured. His red hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Arnold Lincoln, Male Human [Permalink]
Personal [hide]
Description: He wears white trousers with violet and red striped suspenders. He wears various colorful collared shirts. His auburn hair is kept up in a ponytail inside a Stetson hat. He has a dull look in his hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Passionate. Flaws: Antagonistic. Bonds: Nature, Has a crush, Family. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Peter Stratford, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is an epitome of beauty. He has a very tight haircut. His eyes are violet and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Jeweler in town.
History: Peter was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and expand his business
Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Jeweler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Everard Riley, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair down. His eyes are likewise green. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Everard was born on a far eastern island where he grew up under the tutelage of his father, an expert Shepherd. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job
Ideals: Disciplined, Philantrophist. Bonds: Poor, Attractive, Immigrant. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Odo Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and red with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. He has several tiny ruby earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.
Ideals: Fighting, Athletic. Bonds: Attractive, Rich, Job. Occupation: Bellfounder
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 8000 cp. 2 Thunderstones. 7 Acid flasks. 1 Smokesticks.
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