Patrick Berkeley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His golden hair is braided into rings. His eyes are blue and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Performer, his mother struggled to pay the bills. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 100 gp.
Gomory Thornton, Male Human [Permalink]
Personal [hide]
Description: A 6'5" northern man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is still thick. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is a Chromatic Dragon in disguise. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Baker
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Good lock.
Hubert Ogden, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. He has a small bristly mustache and wavy auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: Hubert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He is a Lycanthrope in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He has passion for adventuring and risk; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Anselm Mitchell, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Engraver. He wears a deerstalker hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Fletcher, but he was a colossal failure. He has achieved small success as a Engraver.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Theobald Blythe, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His silver hair is thinning but still full. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Job, Religious. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1 Minor magic item.
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