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NPC Generator

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Advanced [show]


Godfrey Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His red hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Godfrey Ramsay, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 16 (+3)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 4 Alchemist’s fire. 1 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Gomory Gyula, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is dressed in a clean brown cloak covering his clean studded leather, marred by beers. He has a long red beard with little hanging trinkets. His gray eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Gomory Gyula, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Athletics +0, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Bristol, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He is physically well-built. He wears his hair in dreadlocks. His amber eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Doctor.

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Has a crush. Occupation: Bricklayer

Voice: Shortens vowels

Attributes [hide]

Ralf Bristol, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Anselm Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. With bright auburn hair and a scraggly beard. His eyes are green and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. His family was turned out during the war. He and his family wandered south to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and many dire rats want him driven away

Ideals: Justice, Logical. Flaws: Ugly, Shy, PTSD. Bonds: Poor. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Anselm Astley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Norman Marlowe, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with tan pants. He has a moderate pudge and is not very fit. His golden hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: Norman was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He now owns his own business.

Motivation: To be a Stableman again; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Marlowe, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp.


Social Check DCs

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