Simon Langdon, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Simon will drive conversation. He enjoys reading and quiet.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and retire the richest man in the east
Ideals: Entrepeneur, Extrovert, Logical. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Lapis lazuli (14 gp). Chrysoprase (40 gp). Rich purple corundum (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
William Holton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and is renowned for his bright brown suits and hats. His right hand appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. His hazel eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, William grew up listening to his father's many stories. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found; and he's looking for his big break
Ideals: Logical. Flaws: Cynical, Antagonistic. Bonds: Adventurer, Family. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Adam Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Map Maker. He invites people to come help in his community garden.
History: Adam was born the youngest of three triplets. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Philantrophist, Logical. Bonds: Rich, Job, Family. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Balimaar Sutherland, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered kukri and tarnished hand crossbow as well. His hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has gray eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has worked as a Knight like his father before him.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 20000 cp. Red-brown spinel (40 gp).
Balimaar Clifford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears dark leathers with embroidery. With a patchy silver beard and wild silver hair. He has gleaming, smiling gray eyes.
Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Apothecary profession.
History: Balimaar was born in the north. At a young age he loved to build and create. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Animal Trainer like his mother before him.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert, Persistence. Bonds: Job, Nature, Criminal record. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. Chrysoprase (60 gp). Rhodochrosite (11 gp). 1 Silk rope. 1 Backpack.
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