Heward Lindsey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and a wedding ring on his left hand. His hair is short and silver. He has blue eyes and a pastel hat with a green feather.
Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Philantrophist. Bonds: In love, Mentor, Slave. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Cory Perry, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His hair is cut close to his head. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the north. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cory's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Justice, Impeccable. Flaws: Secretive, Antagonistic. Bonds: Poor, Job. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 5000 sp. 1 Minor magic item.
Trey Bradford, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a blue costume with the symbols of the sun god on his torso. His skin is also unnaturally pale. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trey lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Family. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Elven, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Gunter Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His long auburn hair reaches down to his waist. He has several tiny amber earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born several months after his father was called into army service. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: He is greedy; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Rich, Military. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 5 (-3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Tim Wellington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He wears his auburn hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Detective business at a young age. His martial abilities were realized during a raid on his village. He has worked as a Detective like his mother before him.
Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom
Ideals: Gifted. Flaws: Mundane. Bonds: Military, Job, Religious. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Chrysoprase (40 gp).
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