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NPC Generator

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Advanced [show]


Alexandre Blakely, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a ruthless business man, a trait he acquired from his father.

History: Alexandre was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Dyer.

Motivation: Wants to raise his children well.

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family, Job. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Blakely, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Lance Langley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large white jacket. He keeps his long golden hair kept up in a rat tail. His eyes are violet and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: Lance hails from a village terrorized by dire rats. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and he has decided he is irredeemable

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Criminal record. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Lance Langley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)17 (+3) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Theobald Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries with him a set of warhammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length silver hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Professionalism. Bonds: Job, Poor, Criminal record. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Theobald Livingstone, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Chrysoprase (20 gp). Azurite (8 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Alex Reid, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Adventurer. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Alex Reid, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alexandre Carlisle, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears a fancy blue suit. His silver hair has been sun bleached extensively. He has a dull look in his violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Alexandre Carlisle, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, History +4
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Red-brown spinel (130 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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