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NPC Generator

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Advanced [show]


Patrick Shelby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is dressed in a clean tan cloak covering his clean studded leather. With a patchy red beard and wild red hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: Patrick hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Disciplined. Flaws: Fearful. Bonds: Enemies, Job, Adventurer. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Shelby, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 8 (-1)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 27000 cp. Solid gold idol (400 gp). Solid gold idol (400 gp).


Social Check DCs


Trym Anderton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Trym Anderton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)16 (+3) 7 (-2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 8
Languages Common, Gnoll, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Henry Ashton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Architect. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Bather, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: To pay off his debts; and to be a bather again

Ideals: Optimist, Gifted. Bonds: Job, Family, Debt. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Henry Ashton, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Jet (150 gp). Bloodstone (20 gp). Pink pearl (150 gp). 1 Minor magic item.


Social Check DCs


Dean Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy black suit. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Bonds: Attractive, Family, Slave, Nature, Enemies. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Dean Colby, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 16000 sp. Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man prefers to wear grey pants and tee shirts. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic. Flaws: Ugly, Depressed, Insomniac, Mundane. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Marston, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)7 (-2) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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