Everard Gyula, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Everard hails from a village terrorized by illithids. A few years later when the west was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and he wants revenge against illithids
Ideals: Optimist. Flaws: Ugly. Bonds: In love, Enemies, Immigrant. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 19000 cp. Amber (100 gp). Freshwater pearl (15 gp). Jade (100 gp).
Roger Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a violet poncho over his likewise colored trousers and shirt. His chestnut hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Pacifist. Bonds: Immigrant, Poor. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Amethyst (80 gp). Deep blue spinel (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Gresham, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets; and he wants to meet his childhood hero
Ideals: Disciplined, Artistic, Logical. Bonds: Adventurer, Guardian. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Theodoric Acton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his greatsword always slung over his shoulder, and he perpetually has his greatsword ready. His red hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Butcher business at a young age. His childhood dream was to be a Mortician, but he was a colossal failure. He became a Butcher soon after.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Insomniac, Racist. Bonds: Job. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Bernard Brady, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He wears his red hair up in a very large beehive style do. His hazel eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Religious, Criminal record. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 3 Tanglefoot bags. 2 Smokesticks. 2 Smokesticks.
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