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Advanced [show]


Gomory Sherwood, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gomory was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Detective soon after.

Motivation: To be a Layabout again.

Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Job. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Gomory Sherwood, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Azurite (11 gp).


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is heavily combed to the right. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the old dungeon and found the beat up mace and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Nature. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Nash, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. Rhodochrosite (6 gp). Red-brown spinel (130 gp).


Social Check DCs


Frederick Wesley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He likes to wear tan tank tops with brown pants. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Poor, Slave. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Frederick Wesley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Alston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a tan suit, black shirt, and white tie. He has brown hair. He has violet eyes.

Personality: Adam is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful brothel owner made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic. Flaws: Depressed, Fearful. Bonds: Mentor, Criminal record. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Adam Alston, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Cory Atherton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He was granted arcane powers by his dying sister.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Athletic, Gifted, Logical. Flaws: Ugly, Impulsive. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Cory Atherton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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