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NPC Generator

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Advanced [show]


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. He has a long golden beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is overprotective of those who hire his services. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a mountains tribe. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Fearful. Bonds: Guardian, Nature, Job. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Lance Blyth, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)6 (-2) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Godfrey Marlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. He is bald on top and has large white tufts of hair around his ears. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Fisher, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: In love, Job, Immigrant. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Godfrey Marlee, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Heward Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Nature, Enemies. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Heward Stapleton, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Banded agate (10 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Drogo Law, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying white hair a little too much giving a sharp white color. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north to a Knight, Drogo learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Drogo Law, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)9 (-1) 12 (+1)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Retire the richest man in the south; and to reunite with his old friends

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: German accent

Attributes [hide]

Hunter Milton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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