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Advanced [show]


Balimaar Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man prefers to wear brown clothing when he does not wear armor. He has moderate length golden hair. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Engraver, Balimaar learned a great deal about his mother's area of expertise. His childhood dream was to be a Ploughman, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insane, Mundane. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Balimaar Tickle, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Alexandrite (200 gp). 3 Antitoxin. 3 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Wymar Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is golden and curly. He has green eyes and a red hat with a blue feather.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and revenge

Flaws: Shy. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Wymar Fawcett, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 20000 cp. Moss agate (13 gp). Moss agate (13 gp). Aquamarine (300 gp). Zircon (40 gp).


Social Check DCs


Solomon Webley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His long golden hair reaches down to his waist. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Solomon Webley, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 11 (+0)7 (-2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theodoric Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue armored body suit, with a simple grey line shooting up and back down. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Theodoric took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted, Entrepeneur. Flaws: Cynical, Mundane. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Theodoric Winterbourne, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3 Tanglefoot bags.


Social Check DCs


Adelard Weston, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears brown trousers with green and pastel striped suspenders. He wears various colorful collared shirts. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce brown eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He plays an instrument quite well.

History: Adelard hails from a village terrorized by brigands. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist, Artistic. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Adelard Weston, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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