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Advanced [show]


Shane Sutton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in tan turtlenecks beneath a brown coat with yellow slacks. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Rich. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Shane Sutton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Good lock. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Kyle Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear brown clothing when he does not wear armor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Fortune-teller soon after.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Impulsive, Hedonist. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Kyle Westcott, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 8 (-1)12 (+1)
Skills Athletics +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with small hat, he is not a threatening figure. His chestnut hair has been sun bleached extensively. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Rich, Family. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Breeden, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp.


Social Check DCs


William Astley, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and he perpetually has his club ready. His golden hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. William took refuge in the old dungeon and found the beat up club and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Opinionated. Bonds: Poor, Nature. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

William Astley, Male Human Fighter 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kody Kimberly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, white cloak. His golden hair is lengthy and is close to two feet long. This brown eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Shy, Ugly. Bonds: Adventurer, Job. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Kody Kimberly, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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