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NPC Generator

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Advanced [show]


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His brown hair is unkempt and raggedy. This blue eyed westerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and human compassion

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Thomas Wordsworth, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large golden tufts of hair around his ears. His hazel eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better world.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Godfrey Browning, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 4 Antitoxin. 3 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Frederick Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy red hair. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Frederick hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many drow want him driven away; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Selfish. Bonds: Nature, Enemies, Adventurer. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Frederick Middleton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 8 (-1)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 9
Languages Common, Undercommon, Halfling, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp.


Social Check DCs


John Benson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a grey suit. His black hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a criminal king-pin and mafia family At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Opinionated. Flaws: Mundane. Bonds: Criminal record, In love. Occupation: Spy

Voice: Russian accent

Attributes [hide]

John Benson, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his golden hair down. He has violet eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Ernest Merton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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