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NPC Generator

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Advanced [show]


Bernard Walcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears white trousers with black and red striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His chestnut hair is cut short. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Bernard lived on a farm with his father, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Barkeep; and to unite with his sister

Ideals: Gifted. Bonds: Family, Immigrant, Adventurer, Has a crush. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Bernard Walcott, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theobald Blakely, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He also has developed a complete distrust of the Engraver profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Theobald Blakely, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white armored body suit, with a simple green line shooting up and back down. His long golden hair reaches down to his waist. His gray eyes peer out from beneath his Stetson white hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Bertram was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Detective again; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Cromwell, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Rhodochrosite (14 gp). Alexandrite (1200 gp). Bloodstone (80 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Solomon Huxley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His brown hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west his family was never financially stable. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Butcher.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Flaws: Forgetful, Impulsive. Bonds: Poor, Attractive, In love, Job. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Solomon Huxley, Male Human Fighter 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 7 (-2)11 (+0)
Skills Investigation +4, Stealth +6
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a deerstalker hat to hide his balding. He has brown eyes and a blue hat with a tan feather.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich northern family. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Solomon Staurheim, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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