Cory Carlisle, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His white hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich western family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Extrovert, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 16000 cp. Red spinel (140 gp).
Jocelyn Beckwith, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Performer does. His auburn hair is cut short. He has a dull look in his hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He became a Performer soon after.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.
Ernest Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Locksmith, and carries shortspears. His hair is long and silver with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has several tiny amethyst earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can't help but pocket interesting objects he comes across
History: Ernest was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting. Bonds: Job, Rich, Attractive, Criminal record. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 15000 sp. Brown-green garnet (40 gp). Deep green spinel (40 gp). 1 Minor magic item.
Tim Bradley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light black in addition to tight pants. With bright red hair and a scraggly beard. His eyes are green and catlike.
Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Dilettante, who enjoyed hunting, Tim was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Disease, Depressed. Bonds: Job, Nature. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Lewis Adley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are passionate and lively.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Ruler and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Sabotage a competitor; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Gifted. Flaws: Mundane, Ugly. Bonds: Job. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp. A miniature golden chest with tiny emeralds lining the top (150 gp).
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