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NPC Generator

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Advanced [show]


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and grey handkerchief worn on his right side. He wears a broad hat to cover his moderate length brown hair. His green eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Barkeep, Trym learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Racist. Bonds: Family, Job, Poor, Adventurer. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Trym Westcott, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gilbert Blythe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and expand his business

Flaws: Shy, Lazy, Ugly. Bonds: Nature, Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Gilbert Blythe, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Gold dragon comb with red garnet eye (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Godfrey Payton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has no hair. This green eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cartwright mother left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a crush on the local Cartwright; and wants a kiss

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Family, In love, Has a crush. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Godfrey Payton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Silver pearl (160 gp). Coral (160 gp).


Social Check DCs


Geoffrey Milton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: He got into the Healer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Religious, Family. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Geoffrey Milton, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of luck around his neck, and a trident on his belt. With bright brown hair and a scraggly beard. This violet eyed westerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Glassblower like his mother before him.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Fighting. Bonds: Job, Military, Criminal record, Enemies. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Roland Kirby, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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