Arnold Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple red line shooting up and back down. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to loving parents in a slum to the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Ugly, Insane, Depressed. Bonds: Poor. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Nicholas Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy auburn hair. He has gleaming, smiling green eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful wizard made him what he is. He was taken from his home at a very young age. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Artistic. Bonds: Poor, Slave, Mentor. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2800 sp. Freshwater pearl (15 gp).
Odo Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man typically wears grey cloth garments or leather armor. He is muscular with a powerful set of arms. He wears his blonde hair down. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small mountains village. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Antagonistic, Racist. Bonds: Criminal record, Nature. Occupation: Priest
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Gerald York, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length white hair. His eyes are likewise brown.
Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He was granted druidic powers by his dying brother.
Motivation: He has a crush on the local Masseuse.
Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Military. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Jasper (40 gp). 1 Minor magic item.
Reynard Holton, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He sports a long golden beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Reynard was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He struck the Scribe job and began his own company from there.
Motivation: Find a way to reverse the transformation of his sister; and further expansion of business
Ideals: Fighting. Flaws: Mundane. Bonds: Job, Family. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Banded agate (7 gp). Chrysoberyl (80 gp).
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