Richard Barlow, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears light armors faded through time and improper care. His brown hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Sensitive, Fearful. Bonds: Attractive, Poor. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee.
Gunter Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Optimist, Gifted. Bonds: Attractive, Slave, Religious, Enemies. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 40 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Reynard Vance, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He wears his red hair up. His eyes, though not visible through his cowl, are violet.
Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.
Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Flaws: Addict. Bonds: Religious, Nature, Enemies. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
Clerebold Cotton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and to unite with his brother
Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive, Family, Military. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 29000 cp. 1 Minor magic item.
Anthony Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Bellfounder, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Artistic, Fighting. Bonds: Attractive, Adventurer, Poor. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. Rhodochrosite (16 gp). Lapis lazuli (16 gp). Golden pearl (50 gp). 1 Superior lock. 1 Small steel mirror. 1 Average lock.
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