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NPC Generator

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Advanced [show]


Dustin Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Dustin Wilberforce, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)5 (-3) 11 (+0)18 (+4)
Skills Athletics +4, Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears silk and lounges about seductively. His hair is auburn, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: Lewis was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and regain custody of his son

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Lewis Gresham, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Odo Trollope, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel small hat and pastel clothes, and is pretty ugly. He has styled his blonde hair well, parting it to the right. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Odo Trollope, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 9 (-1)7 (-2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 32000 sp. Chrysoprase (70 gp). Jade (70 gp). Blue sapphire (900 gp). Alexandrite (400 gp).


Social Check DCs


Frederick Van Es, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His chestnut hair is cut short. His eyes are green.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Shy, Fearful, Disease. Bonds: Attractive, Rich. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Frederick Van Es, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Thomas Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy brown pantaloons and a pastel scarf. He has moderate length auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Thomas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He's in love.

Ideals: Athletic, Philantrophist, Fighting, Gifted. Bonds: Nature. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Thomas Barlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs

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