Arnold Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Arnold was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted arcane powers by his dying brother.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and human compassion
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 500 gp. 1 Minor magic item.
Lance Law, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt with thin black vertical stripes and grey pants, and he perpetually has his falchion ready. His red hair is heavily combed to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Mentor, Religious. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Minor magic item.
Conrad Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Conrad has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive, Disease. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Bertram Clifton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Server. He has a long white beard with little hanging trinkets. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a Server soon after.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Tim Royston, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair, while still mostly black, has prominent grey streaks. His hazel eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Philantrophist. Bonds: Military, Immigrant, Adventurer. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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