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NPC Generator

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Advanced [show]


Dean Reid, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is well dressed, constantly wearing a pastel suit, white shirt, and grey tie. His left leg appears badly burned and disfigured. His golden hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a criminal king-pin and mafia family Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Bonds: Has a crush, Criminal record, Immigrant. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Reid, Male Human Fighter 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Chad Barclay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His black hair is singed and shortened. His eyes are violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Chad Barclay, Male Human Fighter 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 7
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man has a large red mantle and cape that has been intricately interwoven into his black robe. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his black hair in a pixie cut. His fierce amber eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miller.

Motivation: Sabotage a competitor.

Flaws: Fearful. Bonds: Rich, Religious, Military, Job. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Berkeley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to cover his moderate length silver hair. His eyes are brown and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: The child of eastern immigrants he idolized his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He left for the east, certain he would find work there.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Justin Northcott, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Sard (40 gp). Obsidian (15 gp). 1 Minor magic item.


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a golden handlebar mustache and slicked back golden hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Joker. Flaws: Fearful. Bonds: Poor, Family. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Shane Beitz, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp.


Social Check DCs

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