Ralf Blyth, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and grey handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He is baby faced.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Professionalism. Bonds: Religious, Adventurer. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
William Tindall, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long red beard with little hanging trinkets. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: William lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To pay off his debts; and an old rival family wants him found
Flaws: Selfish. Bonds: Immigrant, Military, Family, Adventurer, Debt. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Climber’s kit. 1 Climber’s kit. 1 Magnifying glass.
Ernest Ridley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. His golden hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Logical. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Bowyer
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. 1 Good lock.
Thomas Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears just a brown suit. His chestnut hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.
History: The child of eastern immigrants he idolized his father. After coming to the age of reason, Thomas took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Ugly, Racist, Lazy. Bonds: Immigrant. Occupation: Carter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Black star sapphire (700 gp). Eye agate (6 gp). 1 Masterwork Light steel shield. 1 Darkwood Shield. 1 Masterwork Heavy steel shield.
Dean Shelly, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a rapier. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Junk Dealer
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
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