Charles Atherton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. His eyes, though not visible through his cowl, are amber.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: Charles was born the youngest of three triplets. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Gifted. Bonds: Immigrant, Attractive, Family. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Balimaar Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a tan scarf. He carries a battered pickaxe and tarnished ceremonial dagger as well. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady blue eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Servant
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Balimaar Adley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is slicked back into a classic pompadour. His green eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his mother was called into army service. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Charles Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright red hair and a scraggly beard. His thin eyebrows rest above his beady green eyes.
Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable, Pacifist. Flaws: Ugly. Bonds: Nature. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Geoffrey Law, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a brown and black handkerchief worn on his left side and is in decent physical shape. He has auburn hair. His eyes are gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Mayor in town.
History: Geoffrey was born in the west. At a young age he loved to build and create. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A deep hatred of orcs; and he wants revenge against orcs
Ideals: Persistence. Bonds: Adventurer, Job, Nature, Enemies. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp.
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Their contribution stands as a beacon of hope for all adventurers!