Theobald Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears a grey small hat and grey clothes. He has a moderate pudge and is not very fit. His blonde hair is kept up in a ponytail inside a small hat. He has several tiny opal earrings on each ear.
Personality: Calm and collected, he is a well trained Sculptor. He feeds upon the attention of others.
History: He was born in the north. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Bonds: Rich, Job, Attractive, Immigrant, In love. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Gerald Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His thin eyebrows rest above his beady brown eyes.
Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in a small island village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 400 gp. 1 Masterwork studded leather.
Godfrey Weld, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and to be a guard again
Ideals: Athletic. Flaws: Secretive. Bonds: Poor, Job, Adventurer. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Red-brown spinel (140 gp). Brown-green garnet (140 gp). Sard (70 gp). 1 Breastplate.
Manfred Wesley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is golden, silky, and of moderate length. His amber eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Now he works as a singing tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Gifted, Artistic, Fighting, Logical. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1100 sp.
Cory Halsey, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a brown suit. His silver hair is long and unkept. His violet eyes dart from person to person.
Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. Through the years after Cory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Cory's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to end his boredom
Ideals: Joker. Flaws: Ugly, Insane, Mundane, Antagonistic. Occupation: Bricklayer
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
