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NPC Generator

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Advanced [show]


Peter Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear brown tank tops with green pants. He has a very tight haircut. His eyes are likewise brown.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Shy, Fearful. Bonds: Immigrant, Rich. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Kimberley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Silk rope.


Social Check DCs


Trym Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. With bright silver hair and a scraggly beard. His gray unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Trym Sydney, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 14 (+2)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Silver pearl (110 gp). White pearl (110 gp). 1 Banded mail. 1 Masterwork Heavy wooden shield.


Social Check DCs


Chad Harley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Chad took refuge in the ruined castle and found the beat up shield and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Chad Harley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Reynard Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin grey vertical stripes and black pants, and he perpetually has his scimitar ready. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Reynard Soames, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp. 1 Magnifying glass.


Social Check DCs


Hugh Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His long golden hair reaches down to his waist. He has several tiny sapphire earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Religious. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Hugh Weld, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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