Anselm Birkenhead, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a green and brown robe with the hood down. He is an epitome of beauty. He has a long red beard with little hanging trinkets. His half smiles and amber eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.
History: Born in the east to a Stylist, Anselm learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.
Motivation: A strong sense of loyalty to Human people.
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Job. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Theodoric Byron, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. His eyes are a pleasant green.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and to find somewhere to settle down
Flaws: Terse, Mundane. Bonds: Immigrant, Criminal record, In love. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Alexandre Holton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Job. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Half-Plate. 1 Buckler. 1 Half-Plate.
Odo Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: Odo was born with his father's beautiful face. He worked as a nervous Knight and found it very stressful. He has worked as a Knight like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Persistence. Bonds: Attractive, Job. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Guy Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a black armored body suit, with a simple blue line shooting up and back down. He keeps his brown hair in a flapper bob. This blue eyed southerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Fearful, Ugly. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Terran, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 46000 sp. 1 Magnifying glass. 1 Backpack. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!
