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NPC Generator

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Advanced [show]


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He has a long golden beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He became a Performer soon after.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Bonds: Poor, Immigrant, Job, Family, Adventurer. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Thomas Cooper, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Peter Camden, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small plains village. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist. Bonds: Attractive, Nature, Adventurer. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Camden, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item.


Social Check DCs


Diggory Yardley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He has a hunchback. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Diggory hails from a village terrorized by gnolls. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Diggory Yardley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)7 (-2) 12 (+1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Star ruby (900 gp). White pearl (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Stafford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His tied-back hair is brown. He has brown eyes and a tan hat with a brown feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.

Motivation: To end his boredom.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Family, Religious. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Bertram Stafford, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Trey Vance, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tan tunic with violet highlights, and long grey pants that bunch up around his shoes. He has a very tight haircut. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Impeccable, Gifted. Bonds: Mentor, Rich, Has a crush. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Trey Vance, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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