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NPC Generator

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Advanced [show]


Lance Payton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears blue cloth garments or leather armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. He worked as a nervous Armorer and found it very stressful. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Lance Payton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears brown leather gloves, a brown jacket, and tight pants. He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Joker. Bonds: Adventurer, Military, Criminal record, Guardian. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Wymar Thorpe, Male Human Fighter 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Conrad Graham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. His red hair is slicked back into a classic pompadour. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Secretive. Bonds: Rich, Job, Military. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Conrad Graham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)7 (-2) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Alex Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His head has been shaved. He is baby faced.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: Alex was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Courier for hire.

Motivation: Expand his business; and he wants to get laid

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Alex Hayden, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 17 (+3)12 (+1) 14 (+2)8 (-1)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anselm Lindsay, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear tan pants and tee shirts. His red hair is long and unkept. His eyes, though not visible through his cowl, are violet.

Personality: He is mildly Human supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A rival would like him out of the picture; and a deep hatred of brigands

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record, Enemies. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Anselm Lindsay, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)13 (+1) 8 (-1)16 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Eye agate (8 gp). Hematite (8 gp).


Social Check DCs

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