Reynard Westbrook, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze, and his gloved hand is found clutching a halberd. His hair is always cut to a buzz. His blue eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.
History: Reynard was born in the east. At a young age he loved to build and create. When Reynard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Soapmaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp.
Theodoric Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin brown vertical stripes and grey pants. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better world.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants a kiss
Ideals: Impeccable, Artistic. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6
Possessions: 46000 sp.
Chad Landon, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey coat over a white low-cut shirt, and a top hat upon his head. His hair is white and very short. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Miner, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Flaws: Hedonist, Impulsive. Bonds: Poor, Job, Family. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Charles Acton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. He keeps his white hair in a pixie cut. He has a dull look in his brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Artistic, Gifted. Flaws: Terse. Bonds: Poor, Family. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2 Holy water. 2 Holy water. 1 Alchemist’s fire.
Bertram Washington, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of a Barkeep, who enjoyed hunting, Bertram was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Servant for hire.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor
Flaws: Ugly. Bonds: Poor, Job, Criminal record, Nature. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp.
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