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Advanced [show]


Balimaar Cason, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. His auburn hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Banker father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Entrepeneur, Persistence. Flaws: Selfish, Disease. Bonds: Family. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Balimaar Cason, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 10 (+0)18 (+4)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 17000 cp. Moss agate (15 gp). Golden yellow topaz (500 gp).


Social Check DCs


Percival Browning, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He wears a deerstalker hat to hide his balding. His eyes are amber.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: He was raised in a island tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Percival Browning, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 8 (-1)9 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. 1 Backpack.


Social Check DCs


Henry Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a faded coat and loose pants complete with wide-brimmed hat. His long silver hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Nature, Criminal record. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Henry Cumberbatch, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon Cromwell, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His hair is black and curly. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Simon was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he's attracted to the pc

Ideals: Gifted, Persistence. Bonds: Attractive, Criminal record, Has a crush. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Simon Cromwell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His green eyes peer out from beneath his broad pastel hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Philantrophist, Artistic. Bonds: Attractive, Poor, Immigrant. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Staurheim, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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