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Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in an above average manner. His hair is long and chestnut with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His hazel eyes peer out from beneath his wide-brimmed green hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Body Guard, who enjoyed hunting, Guy was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Apothecary like his father before him.

Motivation: To be a Body Guard again.

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Guy Beitz, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: Peridot (30 gp). Hematite (6 gp). Freshwater pearl (6 gp). Peridot (30 gp).


Social Check DCs


Justin Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy black pantaloons and a grey scarf. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Justin took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic, Depressed. Bonds: Nature. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Huxley, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Diggory Thornton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish silver hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. Diggory was born on a far southern island where he grew up under the tutelage of his father, an expert Body Guard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Immigrant, Attractive, Mentor. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Thornton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Denholm, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and very much looks the part of a Animal Trainer. His right hand appears badly burned and disfigured. His black hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Job. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

William Denholm, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Alexandrite (400 gp).


Social Check DCs


Adam Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His brown hair is cut short. His eyes are hazel and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Professionalism. Bonds: Attractive, Military, Criminal record. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Adam Ashley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 4 (-3)14 (+2)
Skills Animal Handling -1, Medicine -1
Senses Passive Perception 7
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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