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NPC Generator

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Advanced [show]


Adelard Easton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Adelard Easton, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Ramsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south his family was never financially stable. He worked as a nervous Apothecary and found it very stressful. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Nicholas Ramsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Patrick Elton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case, he is not a threatening figure. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Patrick Elton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)10 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jocelyn Vance, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a slight overbite and is overall scrawny. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Jocelyn Vance, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Manfred Shelley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears black leather gloves, a black jacket, and tight pants. His white hair is lengthy. His eyes are green and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He now spends his time doing works of charity.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Military, Criminal record. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Manfred Shelley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Auran, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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